Monday, March 15, 2010

What’s New at PPTR?

by Daniel Bullard-Bates

We’re always trying to make Press Pause to Reflect a better place for you, our readers. In light of that fact, a number of things are changing.

We are going to start doing pro bono advertising for independent games and video game related projects. Independent game designers or people with video game projects who would like to take advantage of this service should contact us at info@presspausetoreflect.com. We’re not going to advertise for something we know nothing about, so you have our personal guarantee that every advertisement on this site is for a product or project we support. We want to make sure all our content is worthy of your time and consideration.

We added a blogroll to the front page titled “Leaderboard.” The sites at the top of the list are the ones that have updated most recently, but they are all worth your time. It is currently populated by our very favorite writers and the sites that wrestle with the same ideas we find important here. If your blog is not there, and you would like it to be, e-mail us. No promises, but if we dig what you’re doing, there’s a good chance we will add you onto the list.

I’d just like to point out a few of my favorite recent posts from some of these blogs:

The table and the screen: a curious resistance
This post is about video games, tabletop games, digital practomime, classics, Plato, and Thucydides. It’s fantastic stuff, and all the posts I’ve read on Living Epic are similarly fascinating. You are doing yourself a disservice if you do not check this site regularly.

Feminism and Video Games 101: Shooting Female Enemies Isn’t Icky
Quickly proving itself an indispensable space for safe conversations about difficult topics, the Border House blog frequently posts thoughtful pieces like this one, which examines inequality in the way video games treat male and female adversaries in violent games.

Step Up
Michael Abbott’s blog is a great place for intelligent game criticism, and in this post, he challenges publishers to get over their fears and put Six Days in Fallujah, the controversial game about real modern warfare, on store shelves.

These are just a sample of the excellent articles on these blogs, which are full of social and artistic relevance.

Thanks for reading, as always, and remember to shoot us an e-mail if there is anything else you’d like to see change around here.


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